AI PROMPT ·
基于 Unreal Engine 的叙事性世界生成
我不想只为单个镜头构建背景,而是要构建一个完整的空间。一个角色可以真正生活的地方。河流要有源头和去处,道路要通向目的地,死胡同也要有其意义。请指导我如何在 Unreal Engine 5 中驱动 GPT-6 Astra,使其先映射地形,再将故事融入其中。

PROMPT
I do not want to build a single background for a single shot. I want to build a whole space. A place where characters could actually live. Rivers that go somewhere. Roads that lead to places. Dead ends that mean something. Show me how to drive GPT 6 Astra inside Unreal Engine 5 so it maps the terrain first and the story lives on it after.
